GAMES STUDIES - EXERCISE 2

13/10/2025 - 7/11/2025 (Week 4 - Week 7)

Madeline Ordelia Tjahjadi (0376920)

Bachelor of Design in Creative media

Exercise 2


Table of Content



1. Instruction


2. Exercise

We need to identify a non-digital game which has been converted into a digital version. I use Ludo, not just because I use this for my game project, but this is also what I already experience both the digital and non digital version. 

Below is my report: 




3. Feedback

Week 6 
The overall already good

4. Reflection

This exercise helped me to understand the significant differences of a non digital game becoming digital. I learned that traditional game like Ludo can adapted to digital while maintaining the core mechanics of it. However, there will be a light changes in term of duration, because digital will let us move automatically. The digital version enhances the overall accessibility and convenience, as you don't have to actually there to play this with friends. Overall, I gain this understanding by identifying the game through this exercise, I realize how technology can preserve the essence of traditional games to reach wider audience and improving the overall experience. 

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