ADVANCED TYPOGRAPHY : TASK 3 TYPE EXPLORATION & APPLICATION
11/06/2025 - 16/07/2025 (Week 8 - Week 13 )
Madeline Ordelia Tjahjadi (0376920)
Bachelor of Design in Creative Media
Advanced Typography
Task 3 : Type Exploration & Application
Table Of Content
1. Lectures
2. Instruction
3. Process Work
3.1 Research
3.2 Ideation
3.3 Development
3.4 Final Outcome
4. Feedback
5. Reflection
1. Lectures
Refer to:
2. Instruction
Fig 2.1: Module Information booklet for Advanced Typography.
3. Process Work
We were required to make a presentation slide to propose our idea to make a
typeface.
3.1 Research
Idea 1: To start with, I refer back to my wordmark in task 2 and
make an expansion from it. Previously I only made M, A, D, and E. I tested
the word B, C, and F using the key element which is the small space
that create the Bold illusion.
Idea 2: After that, I began searching for references and stumbled
upon a crayon-looking font. I liked how the font created a playful and fun
appearance—just like how a child playfully uses a crayon.
Idea 3: While I was doing my research, I started writing and
thought, what if my handwriting became a font? I searched on Pinterest and found that some people have
actually done it. My handwriting isn’t very neat, but I think that
adds to its uniqueness.
Combining all of my research, here are my final project proposal:
Final project proposal
3.2 Ideation
After propose my idea to Mr. Vinod, I decided to go with the first ideation
and expand it.
Fig 3.2.1: Ideation chosen, Week 9 (20/06/2025).
I tried to find a bold, thick font with minimal spacing and lines that align
with my ideation.
Fig 3.2.2: References, Week 9 (20/06/2025).
I digitized it while referring to the previous wordmark. The key elements I
incorporated are:
Fig 3.2.3: Key elements, Week 9 (20/06/2025).
I used the large rectangle shape as the foundation for the letters. The
curve was inspired by the 'M' in my wordmark. The small rectangle was taken
from the counter (hole) in the letter 'D', while the medium rectangle was
based on the width of the letter 'E'.
Uppercase letter
Fig 3.2.5: Rough uppercase digitization, Week 9 (20/06/2025).
I cut the medium rectangle in half to create the letter 'V'. The corner
radius varies for each letter—elements that need to appear more rounded
have a 104px radius, while smaller rounded corners use a 45px
radius.
Fig 3.2.6: Digitized uppercase (Attempt #1), Week 9 (20/06/2025).
After completing all the uppercase letters, I realized that the
letter 'V' didn’t have the same counter as the 'U', and the 'Y' looked
too similar to the 'T', so I decided to revise them. Since I'm going to design the numbers as well, some of them risk
looking too similar — such as 'S' and '5', or 'Z' and '2'. I tried
revising the 'S' to make it more rounded, so the '5' can remain
sharper. As for 'Z', I plan to keep it sharp, while making the '2'
more rounded.
Fig 3.2.7: Digitized uppercase after revision for letter 'V' 'Y' and
'S', Week 10 (23/06/2025).
After I created all the letters, I noticed that some of them didn’t
look consistent, so I used a grid as a guide.
After finishing the uppercase letters, I moved on to the numbers. I
need to design the numbers before the lowercase letters because some
of the numbers look similar to uppercase letters. To avoid any
issues with readability, I need to adjust them first.
Numbers
Fig 3.2.9: Rough number digitization with grid, Week 10
(24/06/2025).
Fig 3.2.10: Number adjustment (Left: number, Right: letter),
Week 10 (24/06/2025).
I adjusted the numbers to differentiate them from the letters
'O', 'Z', and 'S'. I made the zero more rounded, the two more
rounded at the top and middle, and the 'S' more rounded as
well. I adjusted the radius of some letters and numbers to keep them
consistent. After that, I began working on the lowercase
letters. I made the baseline grid with descender to create the
lowercase.
Lowercase
Fig 3.2.11: Size comparison side-by-side with the
uppercase, Week 10 (27/06/2025).
Fig 3.2.12: Rough digitization (attempt #1), Week 10
(27/06/2025).
After I made the rough digitization, I made some changes
for some letter.
Fig 3.2.13: After adjustment (left:before, right:
after), Week 10 (27/06/2025).
After receiving feedback and starting the kerning process,
I felt that the 'J' needed to be shorter to improve the
spacing between letters.
Final Uppercase, Lowercase letter and Numbers
Fig 3.2.15: Uppercase, Lowercase, and Number final,
Week 11 (02/07/2025).
Punctuation
To start with, I type out the punctuation on keyboard
to see the size of the punctuation beside the letter.
I used the baseline grid for the letters to maintain
the consistency. While making the punctuation, I
compare it side by side with the letter to see the
size different.
Fig 3.2.17: Punctuation progress, Week 11
(01/07/2025).
Fig 3.2.18: Final Punctuation, Week 11
(01/07/2025).
After feedback I need to adjust all the bracket to
become longer. I also add $ symbol using the uppercase S
and the line from the punctuation.
Fig 3.2.19: Brackets adjustment (Top: Before, Bottom:
After), Week 11 (02/07/2025).
Final Punctuation
Fig 3.2.21: Final Punctuation, Week 11
(02/07/2025).
Fig 3.2.20: Final Punctuation (outline), Week 11
(02/07/2025).
After completing all letters, numbers, and
punctuation, I began to export it into FontLab to
create a font that can be use.
FontLab
After finalize all, I export the letters, numbers,
and punctuation. I downloaded the newest version to
get the free trial.
Fig 3.2.21: Exported letters, numbers, and
punctuation in FontLab, Week 11 (03/07/2025).
First, I adjusted the kerning for the uppercase
letters based on the sidebearing measurement table
provided by Mr. Vinod, with slight modifications
since my font has a square structure, making the
kerning values fairly similar across all
characters. While adjusting the kerning, I encountered some
issues with the measurements, some of the letter
values increased too much. So, I had to manually
adjust the kerning for each letter.
Fig 3.2.22: Top: adjust manually, Bottom:
adjust with other letters, Week 11
(03/07/2025).
Fig 3.2.23: Uppercase and Lowercase kerning,
Week 11 (03/07/2025).
Fig 3.2.24: Numbers and Punctuation
kerning, Week 11 (03/07/2025).
After I finished everything, I exported the
font as a .ttf file so it can be
used.
Click here to download:
Made Gravik
3.3 Development
For the font presentation and
application, we are required to create
five font presentation design and four
design "HONOR" competition theme and two based
on our own concept and purpose. Below is
the theme I have chosen and the
category.
Fig 3.3.1: Screenshot of Honor theme and
category, Week 11 (03/07/2025).
I chose "Genesis - The Future" as the theme.
It's about world in the future will be
constructed with the power of technology and
art, using creativity and imagination, this
was based on the "HONOR" website
explanation. As for the category I choose
standby for the application of my font.
As for my own concept of the font, Made Gravik. I chose this name because the font
originated as an expansion of my personal
wordmark, and I wanted to retain my name
as part of its identity. Including "Made"
not only personalizes the typeface but
also reflects me as a
designer.
Font Presentation
The purpose of my font is to serve as a
design element that can be used in various
creative applications, such as stickers
and posters. I vision it as a display
typeface suitable for graphic designers
who want to add a bold and expressive
touch to their visual compositions. Below
are some of my references:
Fig 3.3.2: References, Week 12
(08/07/2025).
I chose bright colors to create a
playful vibe. The use of vibrant tones
helps make the design more eye-catching
and engaging, which complements the fun
and creative personality of the
font.
Fig 3.3.3: Color palette, Week 12
(08/07/2025).
My first presentation plan is to
showcase my font through a quote
poster, so people can understand how
my font can be applied. The second
part will present the font details,
including basic Latin characters and
punctuation. The third presentation
will demonstrate how the punctuation
appears in a poster context, with
added graphic elements and some
numbers. For the fourth presentation,
I will showcase the numbers in my font
and, to add variation, I will combine
them with letters. My final
presentation will explain the origin
of my font, how I came up with the
idea and the foundational shapes
behind it.
Fig 3.3.4: Font Presentation
progress, Week 12 (12/07/2025).
For the first presentation, I used my
font name in quotation marks because
it is not the correct spelling of
"Graphic," so I wanted to emphasize
the word. I also added a graphic
element similar to those in my
references.
Fig 3.3.5: Font Presentation #1, Week
12 (12/07/2025).
To create variation, I made an emoji
using punctuation marks, and also to
showcase how my punctuation is
used.
Fig 3.3.6: Emoji elements created
using punctuation, Week 12
(12/07/2025).
To present my punctuation and number,
I tried to make it fun and made
another emoji elements.
Fig 3.3.7: Font Presentation #3,
Week 12 (12/07/2025).
Lastly, I want to present the origin
of my font. Since the base of my font
is made up of rectangles and squares,
I tried to include them in the
presentation along with the baseline
and cap height.
Fig 3.3.8: Font Presentation #5,
Week 12 (12/07/2025).
Final Font Presentation
Fig 3.3.9: Font Presentation #1, Week
12 (12/07/2025).
Fig 3.3.10: Font Presentation #2,
Week 12 (12/07/2025).
Fig 3.3.11: Font Presentation #3,
Week 12 (12/07/2025).
Fig 3.3.12: Font Presentation #4,
Week 12 (12/07/2025).
Fig 3.3.13: Font Presentation #5,
Week 12 (12/07/2025).
Font Application
For my font application, I tried to apply
it to items that require a creative touch.
With that in mind, I chose a sticker pack
and a lanyard to showcase my font. I used
a mockup from unblast.com to create
the application.
Fig 3.3.14: Sticker design, Week 12
(13/07/2025).
After I made the design in Illustrator I
export it to photoshop to create the
mockup.
Fig 3.3.15: Sticker Mockup, Week 12
(13/07/2025).
To create the Lanyard, I create three
different design for the strap and for the
card id. I combine my font and the emoji
to create variation and consistency for
each design.
Fig 3.3.16: Lanyard design, Week 12
(13/07/2025).
Final Font Application
Fig 3.3.18: Final Application for
Sticker Pack, Week 12 (13/07/2025).
Fig 3.3.19: Final Application for
Lanyard, Week 12 (13/07/2025).
Honor Design Application
For Honor competition, we need to submit 4
works in total:
1. Clock Display
2. Personalized Signature Design
3. Overall Visual Design
4. Animation for Clock Display
My initial plan for the theme is inspired
by the classic game called "Tetris". It is
a nostalgic representation of early
digital entertainment. Tetris was the
first widely recognized video games that
shaped the digital era. By bringing Tetris
back in a modern context, I want to create
a bridge of the past and the future. The
geometric visuals Tetris have reminds me
of a Retro-futurism.
References
Fig 3.3.20: Tetris References, Week
13 (14/07/2025).
For the overall design, I want to
highlight my font, so I used it as the
Tetris blocks. I used numbers and
uppercase letters, and to
differentiate each block, I applied
different colors from my color
palette.
Fig 3.3.21: Tetris inspired design
based on my font, Week 13
(14/07/2025).
After completing the overall design,
I began creating the clock display. I
wanted to use my punctuation to form
the Tetris blocks. I created the base
of my Tetris using the period
punctuation from my font.
Fig 3.3.22: Tetris block design, Week
13 (14/07/2025).
To make the clock, I use 3D effect to
create a block elements, just like
"Tetris".
Fig 3.3.23: Clock Display process,
Week 13 (14/07/2025).
For the personalized design I want to
create a Game Over screen, just like
when we're playing games.
References
Fig 3.3.24: Game Over display,
Week 13 (14/07/2025).
Fig 3.3.25: Personalized Design
process, Week 13
(14/07/2025).
For the animation, I wanted to
recreate the way Tetris blocks
fall from the top. I exported my
Illustrator file to After
Effects to create the animation.
In After Effects, I used the
position property to make the
blocks move downward.
Fig 3.3.26: Animation process,
Week 13 (14/07/2025).
Final HONOR Standby
Fig 3.3.30: Clock Display
animation (MP4), Week 13
(14/07/2025).
3.4 Final Outcome
My font features bold characters with minimal spacing, giving it a strong visual presence. Inspired by retro-futurism, I used the aesthetic of the popular classic game Tetris into the design. This combination combines nostalgic elements from the past with a futuristic touch, reflecting the feel of retro-futurism while enhancing the visual identity of the font.
Download
Made Gravik
Fig 3.4.1: Font Information (PDF), Week 12 (08/07/2025).
Fig 3.4.2: Final Font (PDF), Week 12 (08/07/2025).
Fig 3.4.3: Final Font baseline with and without outline (PDF), Week 12
(08/07/2025).
Fig 3.4.5: Font Presentation 1, Week 12 (12/07/2025).
Fig 3.4.6: Font Presentation 2, Week 12 (12/07/2025).
Fig 3.4.7: Font Presentation 3, Week 12 (12/07/2025).
Fig 3.4.8: Font Presentation 4, Week 12 (12/07/2025).
Fig 3.4.9: Font Presentation 5, Week 12 (12/07/2025).
Fig 3.4.10: Font Application 1, Week 12 (13/07/2025).
Fig 3.4.11: Font Application 2, Week 12 (13/07/2025).
The submission for the Honor Competition couldn't be submitted because
the category I chose was not available in the submission form. Due to
the deadline, I wasn't able to change the design I had already created.
Below is the final outcome design for Standby category.
Fig 3.4.12: Clock Display (HONOR), Week 13 (14/07/2025).
Fig 3.4.13: Personalized Design (HONOR), Week 13 (14/07/2025).
Fig 3.4.14: Overall Design (HONOR), Week 13 (14/07/2025).
Fig 3.4.15: Clock Display Animation (MP4), Week 13 (14/07/2025).
Fig 3.4.16: Design Elaboration for HONOR (PDF), Week 13
(14/07/2025).
Fig 3.4.17: Final Task 3 Compilation (PDF), Week 13 (14/07/2025).
Font Preview
4. Feedback
Week 9
General Feedback: Always work on the uppercase alongside the
lowercase to see the difference. Specify a clear target application for the
font.
Specific Feedback: Mr. Vinod is okay with all the ideas, but I need to expand on them first
because some of them seem boring, and he wants to see the expanded version
before giving further feedback.
Week 10
General Feedback: Make sure to make lowercase side by side with the
uppercase.
Specific Feedback: All good, continue
Week 11
General Feedback: Type out the punctuation to know the size and
ratio
Specific Feedback: All my letters and numerals already good, just
need some adjustment for the brackets in punctuation
Week 12
General Feedback: When creating a font presentation, make sure to
really showcase about your font, don't make it too complicated.
Specific Feedback: The font presentation already good, keep up and
explore more.
Week 13
General Feedback: Give an explanation about the purpose of your font at the start of the final outcome.
Specific Feedback: All the works already good.
5. Reflection
Experience
This task required more creative thinking, as there are already many font
that have been created. Designing a unique and different one was
challenging. Back in Typography class in Semester 1, we were only required
to make a few letters but not the whole typeface. Although it was difficult,
I found the process interesting and enjoyable, especially the feeling of
having my own font that I can actually use. While creating this font, I struggled to find its true identity due to many
external factors. I wasn't confident at first, as I thought Made Gravik was a simple and boring font. In the end, I tried to embrace it, and while
working on the font presentation, I finally discovered its true identity and
it turns out, it's not bad at all. Overall, the experience was fun, and I learned a lot from this
module.
Observations
The process of creating an entire font is challenging. I needed to design
a new font with creativity while also maintaining the readability itself.
Making the uppercase is alright until I need to make the lowercase
of it. It was hard because I need to maintain the boldness of my typeface
while ensuring that it remained readable. While working on the lowercase, I also learned how to properly design
certain characters such as 'f', 'g', 't' and more. These letters require
attention because they can ended up above the x height or fall below the
baseline.
Findings
The final project for this module was exactly what I expected would be,
creating a font was completely a new experience for me. I'm glad that I
finished it and gave my best for it. The process of creating this font
helped me discover my own artistic style, which gave me the confidence to
continue. Overall, I never expected to have the opportunity to create
Made Gravik, I hope that in the future, this work will remain one of
the memorable pieces I've made.
6. Further Reading
Fig 6.1: How to make Punctuation and Symbols.
The first step in designing punctuations is to create the period (".")
character. This will be the guide to create the other punctuation marks. The
period is taken from the "i" character, after extracted, make it a little
bit larger. This dot can become the base for comma, colon, semi colon,
question mark, exclamation mark and more.
Fig 6.2: Period beside the "i" character.
The next punctuation to make is comma, comma usually have two forms. The top
of comma is slightly lighter than period and needs to be long enough. If we
already done with comma, it is easy to make semi colon.
Fig 6.3: Two forms of comma.
After making comma and period, we can create exclamation and question mark.
The bar above the period is slightly bigger at the top than the bottom.
Fig 6.4: Exclamation mark example.
Creating a question mark can be tricky because it requires a balance open
curve above the period. We can use 'c', 'C', 'G', and 'S' glyph to provide
the base of the design.
Fig 6.5: Question mark example using different basis.
After creating all of the above, we can begin creating additional symbols
such as bracket, bar, quotes and more. Quotes are similar to comma but
slightly longer and often curve more.
Fig 6.6: Quotation mark.
Fig 6.7: How to make Brackets.
All of the brackets and parentheses are all the same height and
alignment. They line up vertically at the ascender line and drop below
the baseline. The reason for this kind of alignment is to center around
the x-height, because it tend to look right if they center vertically
around characters this height. In conclusion, try to make it slightly
longer than the uppercase and make it below the baseline.








































































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