APPLICATION DESIGN 1 - PROJECT 1 : MOBILE APPLICATION PROPOSAL
24/09/2025 - 0/0/0 (Week 1 - Week 0)
Madeline Ordelia Tjahjadi (0376920)
Bachelor of Design in Creative Media
Project 1 : Mobile Application Proposal
Table of Contents
1. Lectures
2. Instruction
3. Project 1
4. Feedback
5. Reflection
1. Lectures
Week 1 (24/09/2025)
WHY MOBILE APP IS IMPORTANT
Effective mobile app design provide:
- Seamless user experience
- Booting engagement —> the number of time you interact with the service
- Retention
- Overall customer satisfaction
LAYING THE FOUNDATION: UNDERSTANDING USABILITY
- Defining usability —> how effective and efficiently user can accomplish their goals, it encompasses factors like learnability, memorability, and user satisfaction
- Applying usability principle —> to ensure that the app reach the user, includes navigation, information architecture, and visual hierarchy (somehow all of us already know and its a general understanding)
- Conducting usability testing —> observes user interaction with the app
- Developing practical skills —> combines theory and practical, includes developing proficiency in design tools, prototyping technique and user research methodologies
IMPORTANCE OF MOBILE IN DIGITAL ERA
- Ubiquity of smartphones
- Mobile-first approach
- Shift in user behaviour
- Competitive advantage
DESIGNING FOR MOBILE : EMBRACING THE UNIQUE CHALLENGE
- Limited screen real estate —> prioritize contents and interactions to ensure clean and uncluttered UI (thinks about different scenario for users to adapt what they need)
- Diverse device capabilities
- Contextual awareness —> consider the environment and situation
APPLYING USER-CENTERED DESIGN (UCD)
- In-depth research
- Design
- Evaluation
note :
What to do to make an application:
- Why you use it and install it
- Target user
- What they want and how they will satisfied
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