APPLICATION DESIGN 2 - TASK 1: SELF EVALUATION AND REFLECTION
22/04/2026 - 12/05/2026 (Week 1 - Week 4)
Madeline Ordelia Tjahjadi (0376920)
Bachelor of Design in Creative Media
Task 1: Self Evaluation and Reflection
Table Of Contents
1. Lectures
2. Instructions
4. Feedback
5. Reflection
1. Lectures
Week 1
Ms. Nurul briefed us about our module and gave us an exercise for an
introduction to FlutterFlow. We also have an exercise to complete before
starting Task 1, which involves reviewing our previous UI design work by
running it through AI using the prompt provided. We also have ice breaking
session with quiziz to answer a bunch of knowledge about UI/UX.
Tutorial 1: AI Critique Audit
Document 1.1: Tutorial week 1 (PDF)
Week 2
LEVELS OF MOBILE UX
Level 1: Functionality
- does it solve a problem
- main tasks
Level 2: reliable
- does it stable?
- trusted
- another option if offline or online
Level 3: Usable (Ease of use)
- user achieve goal using the app
- thumb zone (min: 44x44 px)
- can reach elders
Level 4: Pleasurable
- give positive (happy, satisfaction) /negative (stress) feedback
- haptic feedback (vibrations)
Tutorial 2: Mobile UX Audit
Document 1.2: Tutorial week 2 (PDF)
Practical activity to learn FlutterFlow:
Figure 1.1: Screenshot of practical activity in Flutterflow.
Week 3
Tutorial 3: Design Native - Transitioning UI to Backend Logic
We are consulting with Ms. Nurul regarding our Figma file for Application
Design 1. We will be reviewing the macro-interactions (navigation),
micro-interactions (feedback), and our design for Firebase integration.
After that, we will export the Figma file to FlutterFlow.
2. Instructions
Document 2.1: Module Information Booklet for Application Design 2.
3. Progress Work
To start with, she introduced us to the tools we'll be using for this module.
We will use FlutterFlow instead of Figma. After that we are running through an
exercise to review our previous work and write a comparison of the AI's
feedback and our teacher's feedback. This will be the start of Task 1
regarding self-evaluation and reflection, so we will reflect on our work and
redesign it if needed.
The aim of this project is to document the issues, problems, and difficulties
encountered, and to propose solutions to improve the mobile app design from
our application design 1 final project.
Below is the Figma Present view of my previous work in Application Design 1
(Before refinement)
Figure 3.1: GSC app high fidelity prototype on Figma.
During the tutorial session, we were given a prompt to use with an AI to
evaluate our work. I used this to begin evaluating my previous Application
Design 1 project. Afterward, I reflected on the mistakes I noticed and worked
on fixing them. After evaluating each of the pages, I realized that only minor
changes were needed, but they will definitely improve my design. Below is the
document for final Task 1: Self Evaluation and reflection
GSC Self-Evaluation and Reflective docs:
Figure 3.2: Task 1: Self-Evaluation and Reflection.
Below is the Figma Present view after refinement/improvement
Figure 3.3: GSC app high fidelity prototype on Figma (After improvement).
4. Feedback
Week 2:
I ask for feedback about the format of the document for task 1 and Ms Nurul
said I can proceed to continue
5. Reflection
This was a great first task. Since we are continuing the app design from Application Design 1, so the focus on evaluating and fixing our previous work was essential. As I noted in my reflection in the Task 1 document, this process taught me how to objectively critique my own work and identify mistakes. Overall, it was an effective way to start the module and improve my self-evaluation skills for future projects.



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